Eric Sechen - Game Developer

About

I'm Eric Sechen, a game developer since August 2024, and the creator of the game Realistic Golf on the Roblox platform. On this page, you'll find a demonstration video, examples of the physics simulation I've done in my code, and 3D modeling work. I also have additional gameplay footage on my TikTok account linked below as well as my resume that goes into more detail on my skillset.

Demo Video

Selected Work

Air resistance code screenshot

Ballistics: Air Resistance

Drag-based deceleration & speed thresholds.

Friction/backspin code screenshot

Impact & Friction

Energy restitution, spin transfer, and surface tuning.

Backspin friction/rolling code

Rolling Transition & Backspin

Slip→roll dynamics using static vs. kinetic friction; torque (τ=r×F) drives angular acceleration (α=τ/I) and controls backspin.

Python BVH and raycasting code

Python BVH & Raycasting

Course surface queries for heightmap physics.

In-game ball flight

Realistic Ball Flight

Shot tracing with Magnus-effect curvature.

Ball flight screenshot 2

In-game Ball Flight 2

High-launch fade example.

Blender topology modeling

Blender Topology

Optimized fairway/green edge control loops.

Optimized topology view

Optimized Meshes

Reduced triangles for smoother gameplay.

In-game topology view

In-Game View (Topology)

Clean topology for seamless textures.

Resume & Links

Resume (PDF) · TikTok: @bloxgolf · Play Realistic Golf on Roblox